Tuesday, August 9, 2011

Cutscenes

Accommodating for the verbal feedback received at the presentation/discussion it was clear we needed to define the story in stronger detail. Therefore as a group the idea to fashion key cutscenes was outlined.
The idea was to use the common comic strip style presentation of cutscenes similar to cartoons to emphasize ideas of safety.
Understanding that this idea will be implicated into an Ipad/Iphone system interaction will be implemented to scroll through cutscenes or skip them.
Following this further story development to determine what would be in each scene, chronological order and reasoning of integration took place. As well as ideas for sounds in gameplay, pause menu and during cutscenes.

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