Monday, July 25, 2011

Research Day

Our group is called JusPlay is comprised of six members.
Myself Robin Tey, Ron Quizon, Ma'ake Manu'atu, Daniel Lee, Amir Yousef and Jack Yang.
In order to collect a stronger basis of gaming in general we were sent to research five separate games that we could bring back to the group the next day.
My first games of choice were Pokemon and the Legend of Zelda: Ocarina of Time.

Pokemon: Publisher, Nintendo - Year, 1995:
Qualities of the Pokemon industry that push it forward annually is the feeling of success provided to players. Repetition is avoided because of the varying options available from capturing Pokemon, capturing rare and specific Pokemon for the team you desire, or even catching them all to fill perfectionist needs. Directly after catching one comes a whole new set of possibilities. Leveling them up to evolve them or not as you see fit, building teams with them or trading them for the team you want and battling others in game characters or real life friends through the game. However the 'I don't know what to do next' factor never settles in because a challenge is always present. You can explore the island through means of air, water, feet and bike. You have your own in game rival and gyms to challenge and beat to advance in the game. Strategies of in game battle can be applied as well by understanding type advantages and disadvantages such as, fire Pokemon having dominance over grass Pokemon, Grass over water, and water over fire. Also one favorite features is the choice of starting Pokemon every game that determines how difficult things may run.

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