Friday, November 4, 2011

Final Bits

Today was the final week before having everything done where today
was spent finalizing this journal and keeping the blog up to date while ensuring the gmae is completed.
This was when a lot of details of the game was accomplished.
We were able to create separate divisions in the game between player 1 and 2 on the in game screen.
There is a shooting function that will be replaced with waves for the magnets.
There are three lives shared between both players.
There is a random speed function of workers going into the furnace at randomized speeds.
Sounds a are implemented but only with tests sounds and can be edited when needed.
Background music will also follow this same pattern.
Tehre is collision when a bullet comes into contact with a worker making it disappear.
Once workers reach the ruance they disappear and a life is lost.
For now all that remains is a working score system, pause screen and replacing of correct images and sounds while there is a basic main menu.

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